


Subverted with the Night 5 minigame, when it is revealed that the Cat is Candy he was presumably replaced by Old Candy after the incident that injured Mary's brother.

The minigames take place in a theater featuring Rat and Cat, and may very well be the original Candy's location. It takes place in a little girl's bedroom. This game doesn't take place in a restaurant or a factory. The second one is about the killing of the 1993 night guard, as shown in the Night 5 minigame from the second game, but instead of controlling Candy, you play as the Rat. The first one is about the killings of the 1987 twins in the factory, which was shown in the Night 2 cutscene from the first game, but instead of controlling a security cam, you play as the Cat. Another Side, Another Story: The secret minigames within Cindy's Garden and Candy's Adventure retell two events in the previous games from the perspective of another character.And later, she gets to face Monster Vinnie, whose real life inspiration is kind of a psycho. Alone with the Psycho: Mary is effectively alone in the house with the Monster Rat and the Monster Cat.This is spelled out in the opening monologue of Night 1. All Just a Dream: None of the things magical (including the Monsters, Origami Cat, and the toys) in the game really happen, it's all in Mary's head.As the ending reveals, so was your kid being alone in a room with a guy who accidentally killed someone, killing what seemed to be the only other witness, and then gaining a massive guilt complex from the whole thing.Your daughter having nightmares about something and you being unable to help her would scare quite a few parents.Accidental Murder: Tragedy Puppet (or rather, Vinnie)'s puppeteer ends up killing an actor in a Rat suit.Absentee Actor: Similar to the second game, there isn't a Phone Guy.The '60s: The main game is set in 1962, while the post-night cutscenes are set in 1961.But don't worry, it's just five nights until you see your therapist again!įive Nights At Candy's 3 contains the following tropes: Pretty simple, but it's easier said than done they'll start to get harder to fend off as the nights go on. One will knock on stuff and go under the bed, but the other will stay on the bed and sneak up. Speaking of the monsters, you've got a flashlight to fend them off. Of course, you can then just stop and rewind it! But be careful, the monsters may take the time to mess with it. You can make the night go much faster while playing it, but it'll eventually stop. The pause and fast forward buttons don't really work, but you won't need them. To fend them off, you should use that tape player you found in the Deepscape. Anyway, you've had some nightmares lately, right? About those two animatronics and that incident from a year ago? Well, that's why I'm here to help you! Hello! It's me! I'm the origami cat! How am I here? You're dreaming right now! note Or maybe you're just on a website.
